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Xcom long war psionics
Xcom long war psionics












xcom long war psionics

I am however a big fan of exploring the world one site at a time, and the random event system is something I love in this and other games that use the same mechanic- even if the rewards, or penalties, were more often than not underwhelming or repetitive. Unfortunately other than keeping havens alive for trading and recruiting resources, I didn’t really feel a need to respond to invasions unless I wanted a resource payout. Starting on the geoscape layer, one thing that I really like about PP is that it forces you to spread soldiers out amongst different bases so you can respond to events all over the world. Notice that I’m not saying PP made me want to play Firaxis’s Xcom, it specifically made me want to play the Long War 2 mod because I find unmodded Xcom 2 or WOTC to be so vanilla and basic that I’d rather just play LW2.

xcom long war psionics

Now this isn’t a diss thread or a complaint thread, but I think that this observation is worth a look for the sake of Phoenix Point’s future- which is a game I’d like to see succeed eventually. As the title says, after hours and hours of playing Phoenix Point in the end it just made me really want to play Xcom 2’s Long War 2 mod, and not more Phoenix Point.














Xcom long war psionics